Seasons

2005
2004
2003

Champions
2004: Pepperstone Pyros, Leon Corpening
2003: Carolina Mud Dogs, Dan Stevenson

HALL OF FAME

---Clancy's Corner---

<2005 PTL Home <Back to Clancy's Corner

What will it take?…

There are now 9 teams fighting for their playoff lives. There are 5 spots that still remain, which means four of these teams will go home to train for next year. Clearly the pack at 8-4 has the best chance, but after week 12, we learned to never count your eggs before they hatch. Just ask the Carolina Muddogs. During this segment we will go team by team and highlight what must happen for them to clinch a playoff spot. This analysis is based on the other playoff contenders wining the rest of their games.


Carolina Muddogs 8-4 (1229.85 pts)
Opponents: PT Riptides, That’s My Bitch,
The Muddogs must win at least one game extending their record to 9-5 and then out score the Jagermeisters.

Your Daddy 8-4 (1193.50 pts)
Opponents: Leviathans, Culture Club
Must win at least one game and then outscore the Jagermeisters by 33points over the next two games. If another 8-4 team should fall then they need to simply outscore that team.

PT Bruisers 8-4 (1116.90 pts)
Opponents: Raleigh Lightening, HP Lampshades
Put simply, this team needs to win out to definitely secure their spot. Follow me on this -
With 2 wins – must outscore the Onyx or the Jurocks
With 1 Win – another 8-4 team must lose and the Bruisers must outscore them
With 0 wins – another 8-4 team must lose two games and then they must outscore the other 8-4 losing team and then outscore any 6-6 team that wins two games.

Confused yet?

Tempered Onyx 8-4 (1101.35 pts)
Opponents: HP Lampshades, Goo Crew
With 2 wins – must outscore the Jurocks or the PT Bruisers
With 1 Win – then the Bruisers or Jurocks must lose one game and then the Onyx must outscore them. If an 8-4 team other than the Jurocks or Bruisers should lose one game, then the Onyx must win and score at least 150 points in each of their final two games.

Jurocks 8-4 (1090.30 pts)
Opponents: Go Bills, Lone Rangers
This team needs to win out. Being 130 points behind the top 8-4 team and 135 points behind the Jagermeisters 7-5, they do not want to have their playoff hopes to be decided upon point totals. Should the Jurocks lose one game then they need another 8-4 team to lose one game and then outscore that team. If they lose two games then they would probably not make it based on point totals. The Best Bet – win each game big.

Jagermeisters 7-5 (1226.40 pts)
Opponents: Mad Max, The Inferno
This team needs to win both their games and then hope that one of the 8-4 teams loses. Their best bet would be that the one of the Your Daddy, PT Bruisers, Tempered Onyx, or Jurocks lose one of their next games and then continue to outscore them. If they were to lose one game, then they would need one of those 8-4 teams to lose two games, then score more points than that team and finally more than any of the 6-6 teams vying for playoffs.

At 6-6 these teams are all in the same boat…
They must win all their games. Then hope that either the 7-5 Jagermeisters lose one game and an 8-4 team lose two of their remaining games, or that two of the 8-4 teams lose two of their games. In both situations the 6-6 team must then accumulate more points than the other 8-6 teams.

Mtnears 6-6 (1226.60 pts)
Opponents: Barenjagers, PT Riptides
Above plus, they must outscore the Kryptonite.

Kryptonite 6-6 (1062.75 pts)
Opponents: Lone Rangers, Raleigh Lightening
Above plus, they must accumulate more points than that of the winner of the Barenjager/Mtnear game.

Barenjagers 6-6 (1022.90 pts)
Opponents: Mtnears, Mad Max
Above, plus they must outscore the Kryptonite.

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Pat Clancy is the General Manager for the Raleigh Lightening and freelance writer. Any questions or comments can be sent to pscpm@yahoo.com. Pat Clancy has been a member of Phi Mu Alpha since the Spring of 1995

 

2005